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<Article>
<Journal>
				<PublisherName>K.N. Toosi University of Technology</PublisherName>
				<JournalTitle>International Journal of Robotics, Theory and Applications</JournalTitle>
				<Issn>2008-7144</Issn>
				<Volume>4</Volume>
				<Issue>2</Issue>
				<PubDate PubStatus="epublish">
					<Year>2015</Year>
					<Month>09</Month>
					<Day>01</Day>
				</PubDate>
			</Journal>
<ArticleTitle>3D Scene and Object Classification Based on Information Complexity of Depth Data</ArticleTitle>
<VernacularTitle></VernacularTitle>
			<FirstPage>28</FirstPage>
			<LastPage>35</LastPage>
			<ELocationID EIdType="pii">12523</ELocationID>
			
			
			<Language>EN</Language>
<AuthorList>
<Author>
					<FirstName>Hamid</FirstName>
					<LastName>D. Taghirad</LastName>
<Affiliation>Industrial Control Center of Excellence (ICCE), Advanced Robotics and Automated Systems (ARAS), Faculty of Electrical Engineering, K. N. Toosi University of Technology, Tehran, Iran, P. O. Box 16315-1355</Affiliation>
<Identifier Source="ORCID">0000-0002-0615-6730</Identifier>

</Author>
<Author>
					<FirstName>Alireza</FirstName>
					<LastName>Norouzzadeh</LastName>
<Affiliation>Industrial Control Center of Excellence (ICCE), Advanced Robotics and Automated Systems (ARAS), Faculty of Electrical Engineering, K. N. Toosi University of Technology, Tehran, Iran, P. O. Box 16315-1355</Affiliation>

</Author>
</AuthorList>
				<PublicationType>Journal Article</PublicationType>
			<History>
				<PubDate PubStatus="received">
					<Year>2016</Year>
					<Month>01</Month>
					<Day>16</Day>
				</PubDate>
			</History>
		<Abstract>In this paper the problem of 3D scene and object classification from depth data is addressed. In contrast to high-dimensional feature-based representation, the depth data is described in a low dimensional space. In order to remedy the curse of dimensionality problem, the depth data is described by a sparse model over a learned dictionary. Exploiting the algorithmic information theory, a new definition for the Kolmogorov complexity is presented based on the Earth Moverâs Distance (EMD). Finally the classification of 3D scenes and objects is accomplished by means of a normalized complexity distance, where its applicability in practice is proved by some experiments on publicly available datasets. Also, the experimental results are compared to some state-of-the-art 3D object classification methods. Furthermore, it has been shown that the proposed method outperforms FAB-Map 2.0 in detecting loop closures, in the sense of the precision and recall.</Abstract>
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			<Object Type="keyword">
			<Param Name="value">SLAM</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">Loop Closure Detection</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">Information Theory</Param>
			</Object>
			<Object Type="keyword">
			<Param Name="value">Kolmogorov Complexity</Param>
			</Object>
		</ObjectList>
<ArchiveCopySource DocType="pdf">https://ijr.kntu.ac.ir/article_12523_3f62d610adac92bbf2996bb4d8ff7657.pdf</ArchiveCopySource>
</Article>
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